EGv8 - Evil Greg vs. Eight Year Olds ==================================== EGv8 was originally conceived when Nizzity asked EG how many 8 year old kids it would take to bring him down. EG responded that no amount would be enough because he would eat them as he went and slowly grow in power. He claims that eventually his heartburn would allow him to breath fire and they would fall before him. The game will test the merit of his claims. This is an accurate scientific simulation. This is version 0.4 DEPENDENCIES: EGv8 is written in Python and makes use of the Pygame library. You'll have to install these. See INSTALL for more information. Python: http://www.python.org/ PyGame: http://www.pygame.org/ RUNNING THE GAME: Assuming Python and Pygame are installed correctly, you should be able to double-click the file egv8.py and run the game. If that fails you can open a terminal/console/shell, go to the game directory and type `python egv8.py` HOW TO PLAY: There are instructions accessible from the main menu and on each level, but in case you want to know before running the program, here they are. These are configurable by editting the options.ini file. Controls: Up, Down, Left, Right Arrows: move S: punch D: kick Space: eat W: pick up A: flame attack (must have heartburn) F: gas attack (must have at least 10% of gas) Left CTRL: Bring up in game menu. 1-9: access submenus/use items from in game menu P: pause M: toggle music G: toggle FPS display Enter: Continue past text screens. Un-pause Escape: Quit. Attack kids with punches and kicks. Eat dead kids and powerups to increase your health, and fill up your hunger meter. Once your hunger meter reaches full, gain heartburn and use the deadly flame attack. Eat tacos to increase you gas and attack behind you with a gas attack. Pick up power ups/dead kids to save them for ISSUES: Probably a ton. Its only version 0.4. Some specific known ones are: Frame rate drops significantly when there are many kids/dead kids/powerups on the screen. Dead Kids and powerups disappear after a minute so this helps prevent build-up but doesn't completely alleviate the problem. The menu-system and start and end of game messaging aren't exactly the easiest deal with right now. CONTACT: You can contact the EGv8 team via e-mail at EGv8.Game@gmail.com or comment on our blog (see below). We love to hear feedback with questions, ideas, bugs, bug-fixes, contributions, comments, criticisms, suggestions, taco recipes, whatever. ADDITIONAL INFORMATION: Homepage : http://egv8.game.googlepages.com/home News/Blog : http://egv8.blogspot.com/ Project hosting : http://code.google.com/p/egv8/ Wiki : http://code.google.com/p/egv8/wiki/EGv8 Subversion : http://egv8.googlecode.com/svn LICENSE: All game code is licensed under the GPL 2.0. (See LICENSE) http://www.gnu.org/licenses/gpl.html All game content, sounds effects and graphics are copyrighted by Nicholas Hoover, Sal Gionfriddo, and Gregory Rosenblatt. They are licensed under the Creative Commons 3.0 Attribution license. http://creativecommons.org/licenses/by/3.0/ Music is copyrighted by Aaron D. Weiner. It is not currently available for use by anyone else.